It is the year 2946 of the Third Age, some five years after the Battle of the Five Armies. A great weight has been lifted from the peoples of the North and their spirits are no longer bound by the yoke of the beast Smaug and the horrors of Dol Guldur. As the fifth anniversary of the great alliance that threw back the armies of goblins and trolls approaches, there comes word that the byways and highways of wilderland are not yet truly safe. Dwarves are missing…! Having accepted the task set by Master Glóin, the Company has begun a dreary journey south along the Running River via the Stair of Girion… Will Gamil do anything other than despair of his traveling companions? Will Amroth’s arrogance get the Company into more trouble? And what exactly does every fine Hobbit sleep in when out on an adventure? All these questions and more might be answered in this episode…

The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of…

Helen – Amroth, an Elf traveler out of Mirkwood
Mog – Theodard, a Woodman of the Eaves of Mirkwood
Louise – Feorfryn, a Beorning of the lands along the Anduin
Hugh – Gamil, a Dwarf of the Iron Hills
Pookie – Falco Hornblower, a Hobbit of the Shire

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