Forums Archive RPGMP3 Chatter Suggestions World’s Largest City?

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  • #553398
    Cosmo
    • Posts : 4
    • Commoner

    World’s Largest City is the sequel to World’s Largest Dungeon. I think it would make for great radio adventure.

    More Info

    http://www.rpgshop.com/product_info.php … s_id=38781

    Seems Like amazon.com has the lowest prices.

    #584916
    Fox
    • Posts : 371
    • Thri-kreen

    I picked that up and I also picked up Ptolus as well. I have to say that of the two I think I prefer Ptolus. I haven’t had time to look through WLC as much as Ptolus.

    I’m also curious to compare the production quality of the two pieces, but I’ve not had the time to have a good sit down with the both of them and have an in-depth read.

    #584917
    Salubrai
    • Posts : 2940
    • Succubus

    Unfortunately, the entire RPGMP3USA and RPGMP3UK crew is tied up with their respective games. All enjoyable games, of course – perhaps for later?

    Might be fun to hear Hal yell “City ON!”

    #584918
    Thing
    Admin
    • Posts : 4512
    • Drider

    Ptolus is incredibly well thought out and detailed. I would love to hear more adventures in Ptolus.

    Then again, some of the funnest games can be had in the worst adventures.

    #584919
    Isis
    • Posts : 2150
    • Succubus

    I’ve read Ptolus, didn’t fancy Largest City (probably little artwork and poor editing if Largest Dungeon is anything to go by). 🙁

    I thought the the amount of detail in Ptolus was staggering (Monte has no life!) and felt that you could base many types of long-running campaigns at all levels in this setting without tiring of it. 🙂

    #584920
    Fox
    • Posts : 371
    • Thri-kreen
    Isis wrote:
    I’ve read Ptolus, didn’t fancy Largest City (probably little artwork and poor editing if Largest Dungeon is anything to go by). 🙁

    I was attempting to be polite and not go down that path. 😉 I think that.. a big problem just has to do with the time involved in such an effort. It would take a herculean effort to play-test the entire product. Which I don’t think they had the time to do as seriously as Ptolus.

    What with Ptolus being an in-house game that Monte ran for the WoTC crew during off-hours.

    Isis wrote:
    I thought the the amount of detail in Ptolus was staggering (Monte has no life!) and felt that you could base many types of long-running campaigns at all levels in this setting without tiring of it. 🙂

    I agree! I just picked up my copy again and have begun thumbing through it and have to say, just the quality of the paper pages is leagues better than the WLC. It will surely take me a great while to digest what I can of this, without even digging all that deeply into it.

    For a campaign setting I think it’s excellent and commendable.

    I’m curious to take a look at my copy of WLC in greater detail and see how it stacks up as a campaign setting. Since by their (sic: AEG) own admission it (sic: WLC) was even more “non-linear” than WLD. I expect things to be a bit more “non-linear” in a setting versus a straight out (figuratively speaking) adventure.

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