March 17, 2008 at 12:32 am #554091HalAdmin
- Posts : 7755
A favourite game around there here parts 🙂 Should be interesting to see what other folks make of it 😛
Let the madness ensue 🙂
Hal :hal:March 17, 2008 at 6:21 pm #595133GMdave81
- Posts : 43
Horror, my personal favorite genre followed by Superheroes.
It was a blast to run this game, espically getting to induldge my poor neglected dark and twisted side. 😈March 20, 2008 at 11:20 pm #595134jabonko
GMdave81 wrote:dark and twisted side. 😈
- Posts : 32
geez you weren’t kidding! Your descriptions were great. And by great I mean they made me cringe and have to stop playback for a couple seconds here and there.March 21, 2008 at 11:50 am #595135GMdave81
jabonko wrote:GMdave81 wrote:dark and twisted side. 😈
- Posts : 43
geez you weren’t kidding! Your descriptions were great. And by great I mean they made me cringe and have to stop playback for a couple seconds here and there.
yeah.. I do have a reputation among my friends of sometimes going overboard.. but.. as Stephen King said.. “I will attempt to scare you, if I can’t scare you, I’ll attempt to Horrify you, if I can’t horrify you, I’ll at least attempt to Gross you out”April 15, 2009 at 12:19 am #595136sonoma3
- Posts : 10
some how I missed this audio when i was working my way through the 20 weeks of hell audio. I have to say this may be the best AP or gaming session I have ever heard.
The players seemed to all be on top of things and played their characters well. the movie referces seemed natural and did not detract from the game, and instead I felt that it help to build up a kind of disbelief that jack would be so evil.
As one of the players said the juxtaposition between light comedy and gruesome horror made the game even more horrific.
on a more mechanical note I tend to agree with the hellboys on the bada mechanics of the game. The gumshoe system and trial of Cthulhu fix pretty much all the problems i have with the game.July 7, 2009 at 11:11 pm #595137Balgin
- Posts : 2127
6th edition now? I assume it’s still basicaly Runequest* with a slightly different magic system (and an insanity system, the first game I know of to actualy have one).
*Just like every other Chaosium game.
Listenning to the comments I disagree that the combat was an afterthought. Runequest, Call of the Cthulhu, Stormbringer & Elric all use the same rules system.
Runequest (the progenitor) was much more combat heavy and the writers got a bit obsessive about the weapon stats.
Call of the Cthulhlu works better as an investigative system because it uses combat rules designed for characters wearing light to medium armour and using mostly melee weapons. In COC, the monsters are basicaly statted up to face such parties in order to make the monsters very deadly for the players to face.
I don’t think the combat rules in COC were an afterthought, I think they just made yet another game using the same rules system and didn’t bother to check if the combat rules needed changing to suit the setting. Although I suspect that leaving the monsters that powerful was probably intentional.July 8, 2009 at 5:48 pm #595138PrestoJeff
Balgin wrote:6th edition now? I assume it’s still basicaly Runequest* with a slightly different magic system.
- Posts : 447
Your assumption is utterly incorrect.
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