June 29, 2009 at 11:35 pm #555391Nauthiz
- Posts : 38
Alright, the first new 20 Weeks of Hell sessions are up.
As mentioned, we’ll be working on getting the old episodes up (though I think they’re all still available through rpgmp3.com) as well as stuff we recorded but which never saw the light of the web.
Plus new stuff!June 30, 2009 at 12:05 am #615203
Alittle bit of history, on what spawned the return of 20 weeks of hell.
As we said before, one of the reasons, the primary one, why 20 weeks stopped, was Shane getting a Job as an Observer out in the Bearing Sea, which meant he was gone for pretty much half a year.
On his return we wanted to celebrate by playing a Superheroes game, being the big Comic Book Dorks that we all are.
Savage Worlds being one of our favorite communal systems, the release of “Dawn of Legends” which boasted how it was a versatile, four colour, action packed, balanced Supers game for Savageworlds seemed to be divine providence.
Then we purchased it…
The rest of this story can be heard in the podcast…July 3, 2009 at 2:43 pm #615204HalAdmin
- Posts : 7753
I have released this on the RPGMP3 Community Podcast as Week 8 for the 20 Weeks guys (just to keep in step with the other stuff they were putting out). It is nice to see them back after over a year. I always through the project was intesting even if I did not always agree with the stuff that came out in the post-game discussions 🙂
Community Podcast Updated 🙂
Hal :hal:July 3, 2009 at 7:09 pm #615205BigJackBrass
- Posts : 4638
Ooh, now this does look interesting. Being something of a supers RPG geek myself I was eager to see DoL after hearing about it on the Pinnacle forum, but for various reasons (largely down to posts made by the DoL publishers) my initial enthusiasm soured and the game will really have to soar if it’s to drag me away from Truth & Justice now. I’m very much looking forward to hearing your experiences with it.July 4, 2009 at 4:41 pm #615206
Fair warning on this one. We didn’t have the most positive expirence, and when you bring up posts from the developers souring you on the game? Yeah, they didn’t appreciate Shane’s opinion very much.
It was sad to see really. They didn’t handle it very classy like, the way the guys who put out Suzerain did. The Suzerain crew respected our differing opinion and let us see their 2nd edition stuff to show the improvements they had made to their game.
Honestly, I’m a huge Savage Worlds fan, and I’m almost afraid to point out this review we did of DoL on the Savage World Forum, specifically because I’m afraid of the reprecussions it would engender.
The Savage World fans are a tight community.. But at the same time.. a bad game is a bad game.. is a bad game..July 8, 2009 at 6:04 pm #615207MelkiorWhiteblade
- Posts : 1180
Welcome back! I’ve just started to listen to this one, and while I don’t think it was meant to be funny, it is. 😀
I enjoyed the other reviews as well, so thanks!July 8, 2009 at 9:56 pm #615208Balgin
- Posts : 2127
My honest responce? About half an hour in I was thinking “any game in which the player characters slaughter crowds of innocent bystanders simply by moving from one place to another is not a game in which these self same characters could be called heroes, in any sense of the word.”
Were the writers on drugs?
And what is bloody four colour when it’s at home then?July 9, 2009 at 1:17 am #615209
We always hope that our Reviews provide some amount of enjoyment to listen to…
Even when their craptacular games like Dawn of Legends, that made me want to cry as a GM..July 13, 2009 at 10:27 pm #615210Pheonix
- Posts : 322
Hi I just listened to and really enjoyed your play and review of this game. I have to admit I was in tears when you basically destroyed the city in the first 20 minutes with the speed wave…
Listening on though, I’m wondering was that some kind of dumnass balancing act. Saying to the speedfreaks “Yeah you can go super fast and have lots of attacks and stuff but if you do you will create a speed wave that will cause immense destruction like what happens EVERY WEEK IN SUPERMAN THE CARTOON. So that balances it.”
Considering what happened with the rest of the game, it would not surprise me if they felt that was a balance factor.July 13, 2009 at 10:53 pm #615211MelkiorWhiteblade
- Posts : 1180
I kind of thought that too, but creating balance by adding destructiveness is not in the archtype ‘superhero’ nor in keeping with four color in my opinion. But, the creators might have seen it as balancing. 🙄July 14, 2009 at 12:19 am #615212
Glad you guys all thought it was hilarious, we certainly did.
Were hoping to get another Review up not this weekend but the following weekend.
Were all part of the Local Cammarilla LARP scene and this has been a busy month..
Most Likely, we’ll be reviewing another Supers game.. “Godlike” superhero Roleplaying in a World on Fire.. aka World War 2.July 14, 2009 at 5:16 am #615213ZachDood77
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My personal favorite? The time honored tradition of Babality continued.July 20, 2009 at 10:14 pm #615214sonoma3
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Another great game guys. While I’m not to terribly familiar with Savage Worlds, I’m pretty familiar with M&M and other point buy supers games, and I completely agree with the review you posted in terms of power costs. I think your group really demonstrated the problems in the system it self as well as the issue of unbalanced power cost, cheapening “power structures” and “any power pools”.
Anyways I hope you keep it up, I’ve enjoyed every one of your AP’s and I think that the system review/discussion section is a very interesting and unique part of your podcast.August 13, 2009 at 10:26 pm #61521520WeeksofHell
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The Daring Forums requested live play sessions, so we gave it to em.
Check out the mature responses here. I am so tempted to put up “…I had to stop listening after 15 minutes as I felt I would throw up.” as testimonial for our reviews and game sessions.August 13, 2009 at 11:19 pm #6152165monkeys
20WeeksofHell wrote:Check out the mature responses here.
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They do like to throw toys don’t they.
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