Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account


Member Since 04 Jun 2015
Offline Last Active Feb 10 2017 04:27 PM

Posts I've Made

In Topic: I have figured out how as a GM to handle large parties

10 December 2015 - 05:09 PM

My current gaming group has myself as GM plus eight(!) players. Granted, we almost never have a full table, but we're usually pretty close. It's a ridiculous proposition trying to run combats and keep everyone engaged. But I've finally cracked it:


Turn them on each other! :)


The half orc keeps failing his will saves against various mind-altering effects and over the course of several combats has ended up trying to kill or injure his companions over and over. I really wish we were recording this game, because it's totally hilarious how he always manages to roll a 1 at the right time.



I used to run 1st Edition AD&D for 8 players, and it was definitely a challenge.  But then we had incidents like the Thief being caught taking treasure for himself, and the Paladin deciding that pushing him into a spiked pit would be reasonable punishment.  Players wanting to be charmed so they could turn on the party, and the infamous fumble roll where you swung and hit a friend instead of foe.  It was chaotic, and a lot of work, but I'd do it again in a heartbeat.

In Topic: The Worlds Largest Dungeon using Pathfinder?

30 November 2015 - 05:19 PM

I've not tried it. I suspect a lot of it can be run as written as a lot of the monsters (especially early on) are standard from the Monster Manual so they should equate pretty well.


There are a few monsters that would need work to add levels and all encounters would have to be checked for balance before you ran them but I don't see why it wouldn't work and be a pretty easy conversion.


Hal :hal:



Yeah, I'm going to take a look over the first level and check them against the stat blocks in the Pathfinder Bestiary.  I was more hoping someone would have some notes I could beg, borrow or steal.  *cough* @ Lockhart *cough*

Is there any chance you could make a guest appearance as the voice of the Lantern Archon?  :plotting:



In Topic: 1st Edition AD&D Game?

12 November 2015 - 05:05 PM

Hope you get it fixed easily. I was looking forward to playing a friar tuck inspired cleric of Oldammara.


Olidammara is an interesting choice for a God.  I had a read through the original boxed set description, and it specifically mentioned the area around the modules.  Dun dun dun.  It also gives some special abilities for clerics of Olidammara.  Hide in Shadows as a Thief one level lower than your Cleric level, at 3rd level you get the musical skills of a 1st level Bard, and at 8th level you can Change Self as an Illusionist of the same level.

In Topic: 1st Edition AD&D Game?

12 November 2015 - 04:27 PM

The problem has now been resolved, so for anyone else interested here's the new link:




I think we have 3 slots available.

In Topic: 1st Edition AD&D Game?

09 November 2015 - 09:51 PM

Something happen to this game on roll20? Seems to be gone.


Thanks for the heads up.  I went to check, and it seems that my entire account has just disappeared.  I've emailed Roll20, to see if they can shed any light on it.

Gravityscan Badge