Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

RPGMP3 Newsbot

Member Since 14 Jul 2013
Offline Last Active Jul 14 2013 05:57 PM

Topics I've Started

Which RPG tools are the best?

22 February 2018 - 02:33 AM

Tabletop RPG ToolsOne of the best things about tabletop RPGs is the fact that anyone can play. All you need is a pen, paper and your imagination (well… at least one of you also needs to have the rulebook as well). However, there are a lot of tools on offer which can enhance or simplify game play without destroying the essence of role playing. With that in mind we thought we’d ask our fans and followers which tools they used and how effective they thought they were.
One thing that is interesting but probably unsurprising is how few people use electronic devices or aids in their gaming. While 65% of people used miniatures only 46% use word processors with even fewer using tablets (37%) and online tabletop platforms (35%). Perhaps people find the use of devices distracting or an unnecessary hassle given that long term players have grown up without any of these aids. It would perhaps have been interesting to have asked for respondents ages to see if younger players are more open / rely more heavily on electronic aids.
According to the survey results, the one tool that people should be using more often is graph paper. Only 47% of people said that they used graph paper and yet it ranked second in the list of most useful tools (with a score of 3.29 out of 5).
The greatest surprise for me was how often people try new RPG tools. I suspected that players and GMs would be very set in their ways and would rarely try new things. However, 26% of respondents said that they tried out new tools often or all the time and 44% said that they tried out new RPG tools ‘sometimes’.
We had some great responses to ‘what would your perfect RPG tool look like’ including “None. Pen and paper work just fine”, “A speech recognition combat helper” and “A system that records video and audio of all sessions, and uses that to create (in real-time / constantly) an interactive text document with all that happened, with easy search tools”.
Thanks to everyone who took part in the survey. If you’d like to give your opinion on the findings or to continue the discussion, please visit our forum.
Below are the results in full, do you agree? Are there any tools that you would like to see?
Which of the following do you use when playing tabletop RPGs?
Miniatures – 64.91%
Background music – 50.88%
Graph paper – 47.37%
Word processors – 45.61%
Dry erase boards – 45.61%
Tablets – 36.84%
Spreadsheets – 36.84%
Online tabletop platforms – 35.09%
Official e-support packages – 28.07%
Other apps – 28.07%
3rd party e-support – 19.30%
Sound effects – 17.54%
Forums – 12.28%
Projectors – 7.02%
How useful would you say the following tools are when playing tabletop RPGs?
Miniatures – 3.50
Graph paper – 3.29
Word processors – 3.16
Spreadsheets – 3.04
Dry erase boards – 3.00
Official e-support packages – 2.84
Tablets – 2.83
Background music – 2.81
Other apps – 2.73
Online tabletop platforms – 2.63
3rd party e-support – 2.40
Sound effects – 1.98
Projectors – 1.73
How often do you try new tools?
Never – 1.75%
Rarely – 28.07%
Sometimes – 43.86%
Often – 22.81%
All the time 3.51%
In a perfect world what tools would you like?
A computer based Campaign manager/combat tracker with searchable ruleset in one application
Something like Realm Works but with these added options: A game calendar where you can set the calendar up much like in Aeon Timeline, and an “individual” player reveal state. It would awesome if there was also an integrated VTT program like Mote or Maptools.
None. Pen and paper work just fine.
Rulesets for Fantasy Grounds is the big one. Also like art/maps to show the players. Everything else I can easily do with Excel/Word
Mobile apps for Character sheets
Software that allows .mp3 files to be accessed via assigned hot keys so background music and effects files can be played and mixed simultaneously. Software and/or spreadsheet that generates NPCs quickly would be great for random encounters that need a touch of detail
A well done master screen
A speech recognition combat helper!
Something like Fantasy Grounds, but with Realm works campaign management….
Combat tracking is still priority #1!
AI powered 3d visualisers that know what I mean, not what I say.
A system that records video and audio of all sessions, and uses that to create (in real-time / constantly) an interactive text document with all that happened, with easy search tools (who said what, which player requests to the GM are still pending, etc).
Table size tablet with a program for mapping, spreadsheets etc.
I would love to see the John dale rmfrp character sheet integrated with the roll 20 system.
A well thought out and designed character sheet. Most waste space with logos and dark background art.
I have seen someone use a Wii remote to recognize miniatures on the table and show movement ranges and area affects. Something like that would be great if I didn’t have to build it myself.

View the full article

Shadow World Player Guide now a Gold Pick product

15 February 2018 - 02:30 AM

Shadow World Player guide coverIron Crown Enterprises are thrilled to announce that Shadow World Player Guide is now a Gold Pick product on RPGNow!
It is an absolutely amazing achievement given that only 132 other products have reached this accolade (a number which represents only 0.22% of all products available on RPGNow)!
Shadow World Player Guide is now only the second Iron Crown product to reach the level of Gold joining High Adventure Role Playing Fantasy in reaching this level of achievement.
Huge congratulations to Terry and everyone involved in the creation of this product and similarly huge thanks to everyone who has bought and supported this product and the entire Shadow World setting.
Shadow World Player Guide
The skyship trembled and began to list to starboard, her structure creaking ominously. Both men staggered but regained their balance as the craft slewed about in a strangely majestic spin, drawn towards the Essænce vortex. Ignoring the wind tearing at his clothes and flowing hair, Sulfean carefully replaced his Compass in its padded leather pouch. Moje fought to control his own flapping cloak in this sudden gale, while the Navigator turned to face the storm.
Step into the Shadow World with this indispensable and system-independent guide to a richly detailed and exotic fantasy setting. Designed explicitly for players, the World Guide will inform and delight newcomers and veterans alike through crystal-clear text and stunning artwork, which bring the world’s wonders to glorious life. For gamemasters, this book will answer the questions of what every character should know about the magic, the lands, the gods, the history, and the peoples of Shadow World.
Welcome to the Shadow World.

View the full article

February Fading Suns Design Diary & Town Criers Report

14 February 2018 - 01:09 PM

The new Fading Suns design diary is up, folks — complete with a link to a new Town Criers Guild report. Check it out here: http://www.ulisses-u...-february-2018/

View the full article

Director’s Briefing – February 2018

06 February 2018 - 02:11 AM

If you would like to receive the Director’s Briefing straight to your inbox each month, you can sign up to our mailing list HERE.
Welcome to the eighty-first Briefing and the second scheduled Briefing of 2018.
January started well but I was quickly besieged with last-minute requests by students to have their dissertation drafts checked, followed inevitably by the onslaught of the marking. The last handful of assignment submissions have been duly marked and I am human again.
Shadow World
Six Rolemaster Heroes” for Shadow World has been a very popular free download. At the time of writing, it had clocked up 251 downloads.
Knowing that the marking season would cause a prolonged overload, I prioritised my editing sweep of Jaiman as it did not involve juggling spreadsheets, word documents, and pieces of paper. Editing sweep of Jaiman safely completed early in the month, so Terry needs to make some modest amendments and we await the arrival of some artwork and some RMSS stats.
There has been discussion in various places as to what would be desirable in a future 5th edition Shadow World Master Atlas. I am currently of the opinion that the next “Atlas” should be more of a GM Guide, with a renewed emphasis on the gaming experience within Kulthea and helping GMs to make it feel real for their players through colourful detail. I would also be minded that the system mechanics should be extracted to form System Handbooks, so would envisage a Rolemaster Handbook and a HARP Handbook. With HARP Folkways showing what can be done with cultures. HARP Bestiary virtually complete in text, additional and high-powered magic coming with HARP Something Wicked Something Wondrous, and Jon Cassie getting to grips with the divine in the coming HARP Beyond the Veil, the difficulty degree of writing a HARP Handbook for Shadow World has been quietly lowering. (Once upon a time, it would have been a sheer folly writing maneuver, I am certain, not any longer.)
HARP, HARP SF and Cyradon
On the new supplements and adventures front, everyone has been working hard on their respective manuscripts and I have been able to assist several of our freelancers who had burning questions that needed answering.
On the Cyradon front, our intention is, as I stated in the January Briefing, to release the base book followed by a series of adventure modules. There is no point in releasing just the setting book and then have everyone waiting for ages for the next supplement. So you won’t see Cyradon (as in material set on the Cyradon continent of Mithra) return until the adventure modules are also ready to go and then we will release them like clockwork – one a month. (No pressure, Colin). The adventure modules that we have already in full draft follow the refugees’ timeline in sequence before opening up the scope in both space and time. I would expect that we will commission additional Cyradon modules for the more open scope at some point during this year.
Not all Cyradon material is set on the Cyradon continent of Mithra. Chris Seal’s excellent “Wedding in Axebridge” is set in the Shatterings; his current work-in-progress, the campaign module Caer Glais is also set in the same portion of the world. Caer Glais does not and will not need to wait on the other Cyradon books. Note that Chris’ work and southern realms setting is different in tone, feel and flavour to the Cyradon continent – Mithra is a big world.
Rolemaster and ERA
The RMU singularity did not happen in January.
Two new datasets for ERA were completed by Max, so we now have a ERA for RMC Treasures and an ERA for RMSSFRP Treasure Companion dataset.
Until next time
Back to being human and getting more editing and writing complete before the singularity The next scheduled Briefing will be in March 2018.
Best wishes,
Director, Iron Crown Enterprises Ltd
If you would like to receive the Director’s Briefing straight to your inbox each month, you can sign up to our mailing list HERE.


View the full article

Fading Suns RPG Designer Diaries

29 January 2018 - 09:48 AM

Hey, in case you’ve missed them, Ulisses is running monthly designer diaries for the relaunch of the Fading Suns RPG. Check them out here: http://www.ulisses-u...es/fading-suns/, and then check out the Ulisses forums for ongoing discussion among the fan community. And then come back here for Andrew’s updates on the Fading Suns Noble Armada computer game!

View the full article
Gravityscan Badge