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Member Since 22 Jan 2009
Offline Last Active Aug 19 2014 03:47 PM

Posts I've Made

In Topic: D&D and the Monty Python Tactical Response

19 August 2014 - 03:47 PM

I do think that 5e has mitigated this quite a bit (out of combat, anyway) with their proficiency system, in that skills don't automatically rise per level and DCs are therefore static. A DC 15 lock is a DC 15 lock (medium) and will remain so. Locks don't suddenly require a DC 30 to unlock just because you've leveled. In fact, a DC 30 is always 'nearly impossible' in the chart, requiring high stats and super-specialized training, where a DC of 20 counts as a 'Hard' DC regardless of character level.


Since the highest proficiency bonus is +6, and AC unlikely to climb much above 20 if even that high, the Challenge Rating becomes a more useful tool at picking an appropriate threat in combat. And you still might guess wrong, which is fine. Many PCs have forgotten the fine art of running away, but 5e does look like it could remind them.

In Topic: Rolemaster Session 30

09 August 2014 - 07:34 PM

I don't think I ever saw the last couple of episodes even in the patrons forum, only read 'rumors.'

In Topic: Dungeons and Dragons 5e

08 August 2014 - 12:10 AM

Tripping, I thought, was already part of the basic rules under the the pushing action.


Perhaps so, it was a pretty brief look-over. Maybe the archetypes in question get an 'enhanced' version of the standard ability.

In Topic: Dungeons and Dragons 5e

07 August 2014 - 11:35 PM

After a perusal of the PHB, I can report that the Basic rules are pretty comprehensive, outside of some spells and classes/archetypes.


Charging/tripping seem to belong to specific maneuvers available only to certain classes/archetypes (edit: Lockhart points out that trip, at least, is available in the Basic rules). This was a mistake in 4e (making them powers), because once you allow someone else to do one of these things you've made the actual ability worthless for its 'exclusive' owner. Feats seem either overpowered or overly situational, so it's probably best that they're optional. 


Other than those observations, I am pretty pleased with what I see so far.

In Topic: Scion Bundle of Holding

07 August 2014 - 09:17 PM

Done! Thanks for the heads up!

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