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lordof1

Member Since 16 Aug 2007
Offline Last Active Oct 17 2017 03:27 PM
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#98534 The Pirates of Drinax Session 07

Posted by lordof1 on 04 October 2016 - 01:36 AM

I'm just listening through this campaign for the second time (Well done! You out did yourselves with puns, double entendres and erratic dice rolling!).

I'm thinking of running this campaign in GURPS as @LordOfOne did.  Does it work in that system? Is it too sandboxy? Was there plenty of fun, above and beyond just hanging out?

 

I think it works really well in GURPS, but I am a fan of the system - I think this campaign suits the crunchiness of GURPS very well. I'm running it in 4th edition, because I'm a sucker for shiny new things. Conversion is very easy - the main pain is the starships. I'd strongly recommend GURPS Starships, which is only available as a PDF I believe, and some of the supplements (there's one on tramp freighters which I have found invaluable).

 

The campaign itself is very sandboxy - the danger of which (as is happening with my group slightly) is that it can feel a little aimless, depending on your players. Given that all of mine are generally work-shy freeloaders with no get up and go, dynamism or spunk, I am finding that I am having to use my considerable powers of charisma quite a lot. They're given a VERY broad remit at the start, which some players will love. However, there are 10 set adventures which are not nearly so sandboxy to sprinkle in along the way - my group is still working on adventure 1. I feel like I panicked and threw that in a little bit too early before they'd had a chance to enjoy being space pirates.

 

Happy to give further advice! We're running another few sessions now after a brief foray into Pendragon.

 

PS I was only joking about my players' spunk.


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#98479 The Big Zombie Pirate Game Session 01

Posted by lordof1 on 06 September 2016 - 02:51 PM

Ron Jambo will return!


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#98402 Uncle Ugly's Underground Session 02

Posted by lordof1 on 22 July 2016 - 02:24 PM

I listened to this back and I managed to annoy myself, which is quite impressive.


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#98233 The Pirates of Drinax Session 01

Posted by lordof1 on 14 May 2016 - 04:58 AM

So my mental image of Drinax and its King is of Colnel K presiding over a primary color space Gormenghast. Am I far off the mark?

 

You're actually pretty much spot on there, Lucky!


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#98216 Uncle Ugly's Underground Session 01

Posted by lordof1 on 09 May 2016 - 01:44 PM

*starts warming up the persuading torch*


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#98213 Uncle Ugly's Underground Session 01

Posted by lordof1 on 09 May 2016 - 08:14 AM

I just re-listened to this. Great fun! Thanks again, Jon - more T&T soon I hope


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#98204 The Pirates of Drinax Session 01

Posted by lordof1 on 07 May 2016 - 12:27 PM

My revenge on Mark will be slow and painful...

Dai Gestive, Welsh leprechaun
'Rich' T, rapper
Gus Tar dCream, eccentric Scandinavian noble
'Jammy' Dodger, Victorian urchin
Hob Nob, halfling rent boy
Bourbon, French cat burglar
Walter Biscuit, timid civil servant
OR-(E)-0, lethally incompetent medical droid

Bring on the games, Mark! Just try it!
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#98100 Flight 13 Session 09

Posted by lordof1 on 02 April 2016 - 09:20 AM

Thank you for flying Whartson Airlines ;)


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#98018 Flight 13 Session 08

Posted by lordof1 on 20 March 2016 - 03:38 PM

Aww thanks :) We never really went away. We're like herpes in that respect.


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#96802 Flight 13 Session 05

Posted by lordof1 on 13 August 2015 - 11:20 AM

Maybe I should just tell the story and not bother with the bloody players, to be honest. They only drag me down.


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#96776 Flight 13 Session 05

Posted by lordof1 on 12 August 2015 - 07:47 AM

So for anyone interested, here's an audio summary of the almost inaudible session 5 :)

 

https://www.dropbox....SUMMARY.mp3?dl=0


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#96775 Flight 13 Session 05

Posted by lordof1 on 12 August 2015 - 05:38 AM

I'll try to record a summary audio for everyone today, I'll pop it in dropbox and link it here


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#96686 Flight 13: Where's Session 5?

Posted by lordof1 on 01 August 2015 - 12:46 PM

Ooh a suppository of scare - that's too good not to steal, Hafwit, thank you!


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#96626 Flight 13: Where's Session 5?

Posted by lordof1 on 23 July 2015 - 02:44 PM

Maybe I could record a Rod Serling-esque summary for the less dedicated listeners to pop prior to session 6?


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#96305 Flight 13 Session 04

Posted by lordof1 on 09 June 2015 - 06:58 PM

GURPS tips appreciated, Roger - inspired by your fine podcast (and my increasing laziness) I'm pretty much going to make it my go-to system when I GM. It has depth if you want it but it's fairly easy just to enjoy rules-lite. Obviously our group leans heavily toward the crunchy end of the spectrum. We run a tight ship.


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