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Pookie Presents: Play From Ponape - Numenera

play from ponape pookie numenera monte cook vortex

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#1 Pencil-Monkey

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Posted 16 July 2014 - 04:37 AM

Since hardly anyone ever checks the blog section of the site (maybe it would get more visitors if it was a sub-section of the main forums, rather than a separate part of the site - what do you think, @Hal?), here's some of the audio that @pookie has been posting in his blog:

numenera.png
 

Whilst we await to complete Achtung! Cthulhu : Three Kings, Play from Ponape brings you a recording of a short adventure for Monte Cook’s Origins award winning Numenera RPGof which you can read a review here. This is of the short demonstration scenario, Vortex, and is our very first play of the game—hence we miss the opportunity for the GM to intrude on our adventure and give us the chance to earn XP! (We will do better in the next adventure. We promise).

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines

Gasp as we sell their own vegetables back to the villagers, be amazed as we play tug of war with a crustacean, and thrill as a natural twenty is rolled!

Please enjoy
music.gif  Play from Ponape Numenera - Vortex Part 1.mp3 (191.16MB)



Almost as soon as it was recorded, Play from Ponape brings you the second part of our recording of a short adventure for Monte Cook’s Origins award winning Numenera RPG—Vortex. It includes a quick rules recap in which our illustrious GM, Dave goes over some finer points that we missed last time. Which means that this time, he gets to ‘Intrude’ and we get to earn XP!

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines

Gasp as we perform acts of stealth worthy of a house brick, be amazed at our questionable acts of barbarity, and thrill as we deliver shock and awe right in the “Oooo that stings a bit missus!” in an all new episode that can only be described as 'Carry on up the Numenera!'

Enjoy...

music.gif  Play from Ponape Numenera - Vortex Part 2a.mp3 (147.54MB)

music.gif  Play from Ponape Numenera - Vortex Part 2b.mp3 (140MB)


...and if you enjoyed this adventure, please do leave some feedback.


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#2 Pencil-Monkey

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Posted 16 July 2014 - 05:00 AM

Spoiler

 


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#3 Thing

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Posted 16 July 2014 - 09:20 AM

Nice!


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#4 Hal

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Posted 17 July 2014 - 11:40 AM

Cool :)

 

And I am looking at redesigning the landing page and the forum sidebar so that things like the gallery and the blogs are a little more obvious :)

 

Hal :hal:


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#5 thad

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Posted 18 July 2014 - 04:20 PM

I do like some Play from Ponape... but is there a Vortex part 2c, cos that ended mid sentence?


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#6 pookie

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Posted 20 July 2014 - 05:13 AM

I do like some Play from Ponape... but is there a Vortex part 2c, cos that ended mid sentence?

Sorry, there is not. The MP3 Splitter decided to cut it off earlier than it should. Checking the full two hour recording again and there is only another few minutes of us going through found Cyphers and finishing.

In the meantime, glad that you are enjoying the recordings.


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#7 Pencil-Monkey

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Posted 11 August 2014 - 03:31 AM

And for those who don't check the blog updates, episode 3 is available for download. :)
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#8 Pencil-Monkey

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Posted 21 August 2014 - 02:11 AM

Numenera: Vortex Part 4 (part 1)

 

In an unprecedented event, Play from Ponape almost brings an actual scenario to a close! There is a final part to come in just a few days, but in the meantime, Play from Ponape presents the first half of the third part of our recording of a short adventure for Monte Cook’s Origins award winning Numenera RPG—Vortex. Hugh is still with us and as ever, our rolls fluctuate and we discover the strangeness that lies behind the Vortex...

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines
Hugh: Evanna, a Clever Glaive who Masters Weaponry

Prepare to be dumbfounded as we get all dressed up, leap into the heart of the sun, and more...

Enjoy...

music.gif  Play from Ponape Numenera - Vortex Part 4a.mp3 (161.1MB)

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#9 kendoyle659

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Posted 21 August 2014 - 08:19 AM

Cool. Just downloading these now as they had passed me by. I've picked up the core book and the bundle of Numenera and I am looking forward to listening to these.


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#10 Pencil-Monkey

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Posted 21 August 2014 - 11:22 AM

In that case, you might wanna check out the Fandible gamers' Numenera sessions, as well. They're quite good, full of fashionable pants and pedophile kobolds. :)
 


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#11 kendoyle659

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Posted 22 August 2014 - 03:01 PM

Cheers Mr Monkey


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#12 Pencil-Monkey

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Posted 25 August 2014 - 02:25 AM

Numenera: Vortex Part 4 (part 2)

Unbelievably, Play from Ponape brings an actual scenario to a close! This is the second half of the fourth and final part of Vortex, an adventure for Monte Cook’s Origins award winning Numenera RPG. Having made our way beyond the Vortex we begin to learn the true secrets of its strangeness...

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines
Hugh: Evanna, a Clever Glaive who Masters Weaponry

Prepare to be flabbergasted as we face down celestial knights and gain a wondrous artefact, activate buttons beyond our ken, and save the day!

Hope that you enjoyed this adventure and tune in next time for our continuing adventures.

music.gif  Play from Ponape Numenera - Vortex Part 4b.mp3 (161.11MB)

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#13 Pencil-Monkey

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Posted 03 September 2014 - 07:04 AM

Numenera: Plenty of Room
 


In this instalment, Play from Ponape presents our continuing our adventures out of the Vortex—the scenario for Monte Cook’s Origins award winning Numenera RPG that we completed last week. Having discovered its secrets and of course, saved the day, we make use of its random wanderings to explore and come across a village in crisis!

There was a little book keeping before the game started in which it was worked out that Huongsem was carrying too many cyphers. They would have blown up and caused him grevious injury had not Maves (in the form of Louise) pointed out that he had one XP to expend that might perhaps enable him to reroll... And glad he was that he did, because instead of being blown up, he was merely a little ill. Folks, the lesson is, never hoard your treasure in Numenera—use it or lose!


The adventure in question is 'Plenty of Room', which comes from the collection, Echoes of the Prior Worlds, published by Ryan Chaddock Games.

As ever, Dave is our GM. The cast is as follows…
Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines
Hugh: Evanna, a Clever Glaive who Masters Weaponry


Prepare to be amazed as enter the mysterious city, be affear'd as we fall into a green eye, and come face to face with monsters on a scale that we have never encountered before!

Enjoy...


music.gif  Play from Ponape Numenera II - Plenty of Room Part a.mp3 (109.31MB)

music.gif  Play from Ponape Numenera II - Plenty of Room Part b.mp3 (100MB)


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#14 Pencil-Monkey

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Posted 18 September 2014 - 01:37 AM

Numenera III—Seedship (Part 1)

 

blog-0654300001409597047.jpg

 

In this instalment, Play from Ponape presents our continuing our adventures out of the Vortex—the scenario for Monte Cook’s Origins award winning Numenera RPG as we go wildly off course and find ourselves deep in the jungle... This time the adventure is 'Seedship', one of the scenarios presented in the corebook.

[There is a short interruption near the beginning of the recording. The recording required editing to remove a telephone call.]

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines


Prepare to be thrilled as we are stalked by a gargantuan and strange creature, sigh with relief as a cypher is used to save one of our number, and listening raptly as we learn of a new technology—and earn XP for it!


Enjoy...

 

music.gif  Play from Ponape Numenera III - Seedship Part 1.mp3


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#15 Pencil-Monkey

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Posted 29 September 2014 - 03:03 AM

Numenera III—Seedship (Part 2)
 

In this instalment, Play from Ponape presents our continuing our adventures out of the Vortex—the scenario for Monte Cook’s Origins award winning Numenera RPG. Having gone wildly off course and found ourselves in the jungle and at the mercy of a great beast, we escape to the river and the town of Druissi. Its townsfolk are sick and one of them is missing—could it have to do with the structure that the town is built over? This time the adventure is 'Seedship', one of the scenarios presented in the corebook.
As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines

Prepare to be aghast as one of our number is oddly rude, worry as strange arthropods cast deadly wires, and wonder what might be down the hole?

Enjoy...

Attached Files
music.gif  Play from Ponape Numenera III - Seedship Part 2.mp3 (185.88MB)


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#16 Pencil-Monkey

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Posted 20 November 2014 - 07:05 AM

Numenera III—Seedship (Part 3)
 


In this instalment, Play from Ponape presents our continuing our adventures out of the Vortex—the scenario for Monte Cook’s Origins award winning Numenera RPG. Having gone wildly off course and found ourselves in the jungle and at the mercy of a great beast, we escape to the river and the town of Druissi. Its townsfolk are sick and one of them is missing—could it have to do with the structure that the town is built over? This time the adventure is 'Seedship', one of the scenarios presented in the corebook.

As ever, Dave is our GM. The cast is as follows…

Louise: Maves, a Strong Glaive who Fuses Flesh and Steel
Mog: Gaulen, a Tough Nano who Controls Gravity
Pookie: Huongsem, a Mechanical Nano who Talks to Machines


Prepare yourself for another mindboggling trip down the proverbial rabbit hole, worry as we encounter a beast in the depths below (the likes of which we have seen before), and get ready to grip the edge of your seat as find ourselves trapped by our very own protection!

Enjoy...

music.gif  Play from Ponape Numenera III - Seedship Part 3 Part 1.mp3 (139.89MB)

music.gif  Play from Ponape Numenera III - Seedship Part 3 Part 2.mp3 (139.89MB)


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#17 Pencil-Monkey

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Posted 05 May 2015 - 10:35 AM

Achtung! Cthulhu: Heroes of the Sea Part 1
 

Achtung.jpg

 
 

Having completed Three Kings, the first part of the Zero Point campaign for Achtung! Cthulhu by Sarah Newton, we launch into the second part, Heroes of the Sea. The year is 1940 and the Phony War is over! Poland has been invaded and now it is the turn of the Low Countries and France. The British Expeditionary Force has been sent to thwart the German invasion, but neither it nor its allied French and Belgian forces can withstand the speed, daring, and technological advantages of the German’s blitzkrieg. By May 1940, allied forces have been pushed back into a tiny pocket in northern France and London has had no choice but to launch Operation Dynamo—evacuate the troops!

Yet even as the allied armies are preparing to withdraw, Section D of British Intelligence receives a desperate message from Agent WOTAN, alerting London to a bigger threat. Then nothing more is heard from the agent, last known to be in northern France. Desperate to know more, Section D dispatches the out of favour team that failed to learn all in Czechoslovakia across the channel... Can the team locate Agent WOTAN? Will they make it across France in safety?

As ever, Dave L is our estimable GM and this time we are joined by a new player.

Stef – Flying Officer Alexander ‘Ace’ Astor (commanding officer)

NPC – Sergeant Smith (second in command)
Mog – Corporal Anwyll Evans (mechanic)
Louise – Private Stanley Cribbens (demolitions)
NPC – Private James McTavish (scout/sniper)

Helen – Annette deVries (agent)
Pookie – Anton (agent)


[Recorded Monday, February 9th, 2015]
Attached Files

 
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#18 thad

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Posted 09 May 2015 - 02:39 PM

To Pookie and co:

 

Guys, please watch your recording / editing / upoading. Part 1b ends mid sentence.


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#19 Pencil-Monkey

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Posted 12 May 2015 - 03:29 AM

To Pookie and co:
 
Guys, please watch your recording / editing / upoading. Part 1b ends mid sentence.


Not sure if @pookie checks this thread, you might have to leave a comment on his original blog post, as well.

Also, there's a shiny new episode available!
 
Achtung! Cthulhu: Heroes of the Sea Part 2
 

Having completed Three Kings, the first part of the Zero Point campaign for Achtung! Cthulhu by Sarah Newton, we launch into the second part, Heroes of the Sea. The year is 1940 and the Phony War is over! Poland has been invaded and now it is the turn of the Low Countries and France. The British Expeditionary Force has been sent to thwart the German invasion, but neither it nor its allied French and Belgian forces can withstand the speed, daring, and technological advantages of the German’s blitzkrieg. By May 1940, allied forces have been pushed back into a tiny pocket in northern France and London has had no choice but to launch Operation Dynamo—evacuate the troops!

Yet even as the allied armies are preparing to withdraw, Section D of British Intelligence has alerted by Agent WOTAN of a bigger threat. Dispatched to northern France to cross the collapsing pocket held by allied forces, the team has managed to arrive safely thanks to some ‘ace’ driving by Flying Officer Astor, discovered why none of us can swim, prevented word getting out to the Germans, and learned where Agent WOTAN might be... Can they locate the missing agent? Will Stanley Cribbens be forever stuck in that bush? What is the fate of the Matilda?

As ever, Dave L is estimable GM and our players our...

Stef – Flying Officer Alexander ‘Ace’ Astor (commanding officer)

NPC – Sergeant Smith (second in command)
Mog – Corporal Anwyll Evans (mechanic)
Louise – Private Stanley Cribbens (demolitions)
NPC – Private James McTavish (scout/sniper)

Helen – Annette deVries (agent)
Pookie – Anton (agent)


[Recorded Monday, February 16th, 2015]

Attached Files
music.gif  Play from Ponape Achtung! Cthulhu - Heroes of the Sea Part 2.mp3


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#20 Pencil-Monkey

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Posted 26 May 2015 - 08:51 AM

Ooh, looks like @pookie has released a couple more episodes. :)


 


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