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Dungeons and Dragons 5e

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#81 Manchine

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Posted 23 October 2014 - 08:05 PM

Okay, here we go. WALL OF TEXT REMOVED!

 

My opinion.  Pretty much I have played some 3, 3.5, and 4th.  I played 1st and 2nd edition a lot.  5th seems to take 2nd edition and take the better parts of the other editions and combined them.  Everything seems to be better and faster.  Will it be better then Pathfinder, I say yes.  The gaming community as a whole might be different opinion.  =)


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#82 Hal

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Posted 24 October 2014 - 07:03 AM

I think there are two groups of folks. There are folks who have been gaming a long time who remember ADnD and earlier who are really going to like 5e because it feel right to how they started gaming. Then there are people who came to gaming after 3e who are not going to like it as much because their gaming is more about character development and having 4 million options to fine tune a character exactly the way you want it and 5e will feel a little raw and incomplete.

 

Personally I quite like it :)

 

Hal :hal:


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#83 Slartibartfast

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Posted 25 October 2014 - 09:07 PM

My experience of DnD is all 3.5

I got put off 4th by all the edition wars rubbish that was around and so skipped it. With hindsight it seems an interesting game with some good concepts. At some point I'll find time to play! Pathfinder looked interesting to me but I never got around to it due to my life having too many other games at that stage.

As for 5th, I will look into it. I have enjoyed listening to 5th ed audio, more so than Pathfinder and 4th actual play. Whether this means it is a better game, I don't know but the players seem to be have plenty of fun :)
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#84 Pencil-Monkey

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Posted 20 November 2014 - 07:15 AM

Has anyone else noticed this in the D&D 5E PHB?

So on page 73 of the PHB is a picture of a Wizard and a Knight fighting a Hydra which a bunch of runes underneath.

Turns out those are Elder Futhark runes. Turns out my friend can read Elder Futhark (its only mostly a dead language). Turns out the first seven words are This is photoshops version of Lorem Ipsum and of course the rest is meaningless.

Well played Wizards.

 
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#85 Pencil-Monkey

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Posted 06 January 2015 - 03:43 AM


 


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#86 Pencil-Monkey

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Posted 18 February 2015 - 11:48 AM

A Low-Math System for Character Advancement, Adventure Pacing and Treasure Allocation for 5e

I’ll be the first to admit that I’m not intimately familiar with D&D 5e: I’ve given the Basic rules a read and they look fine, just not something I’m willing to invest myself in over the dozens of other games I’ve got. That said, it’s still given the amateur designer in me some food for thought, and I’ve decided to dedicate some of my ideas to paper.

[Click this link for] a system that tries to strike a nice balance between bean-counting experience and more narrative “You level up when appropriate to the story” systems.


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#87 Pencil-Monkey

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Posted 07 August 2015 - 04:22 AM

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#88 katheb

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Posted 11 August 2015 - 02:17 AM

I got the 5th core rulebook,

I think I like it, have not tested it out in a game but it looks OK for me so far.


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#89 Pencil-Monkey

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Posted 20 August 2015 - 03:12 AM


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#90 Aethyr

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Posted 21 August 2015 - 10:15 PM

Actually the final boss of D&D is the Invisible Christopher Walken. (beware the languages)


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#91 Pencil-Monkey

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Posted 01 October 2015 - 03:27 AM


 


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#92 Telemergion

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Posted 01 October 2015 - 01:30 PM

A couple sessions ago I did my best to kill at least one party member with a white dragon. Everyone was super scared and it got pretty dicey for a bit. I managed to drop a few people down to 0, though there was a healer running around picking them up so that everyone survived.

 

Tonight they face a green dragon and up to about 20 dudes, including some ettins and a boss elf guy, and I can make the lair entangle them. I often joke that I want to outright kill a party member because I've never done it before, but tonight I am actually super concerned that I'm about to wipe them out completely.


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#93 Hal

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Posted 01 October 2015 - 01:38 PM

I found it hard to knock the party down to a point where a character might die when we played Phandelver. There were times when characters dropped but I think the system is pretty kind of character death.

 

Hal :hal:


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#94 BigJackBrass

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Posted 02 October 2015 - 03:15 AM

I found it hard to knock the party down to a point where a character might die when we played Phandelver.


My experience as well. One character kept getting stamped on by dragons and even then survived and recovered absurdly quickly. A mistake, I think, in an edition which otherwise had much going for it.
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#95 Hal

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Posted 02 October 2015 - 08:35 AM

I don't mind it to be honest - it is nice to have some safety net there. If a party member goes down in a fight the rest of the party have to either rush to help, hope they manage their saves and stabilize or hope they can finish the fight before they die.

 

It also encourages the DM to look at coup de grace on felled foes a little more.

 

Really like 5e to be honest. Feels like roleplaying again rather than being ridden by the system...

 

Hal :hal:


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#96 Slartibartfast

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Posted 03 October 2015 - 11:55 PM


 

 

 

Is the 5e barbarian wearing a waistcoat?

 

I suppose lack of civilisation is no excuse not to look fabulous!


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#97 Pencil-Monkey

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Posted 05 October 2015 - 03:01 AM

Is the 5e barbarian wearing a waistcoat?
 
I suppose lack of civilisation is no excuse not to look fabulous!


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#98 thad

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Posted 05 October 2015 - 12:12 PM

Anyone thinking Conina?  ;-)


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#99 BigJackBrass

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Posted 05 October 2015 - 12:31 PM

There's an interesting piece on playing a year of 5th edition over at The Most Unread Blog on the Internet. Ever.
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#100 Pencil-Monkey

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Posted 20 October 2015 - 03:06 AM


 


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