Posted 21 April 2014 - 03:21 PM
My somewhat off-the-cuff suggestions:
1) More content on a regular basis. There needs to be a variety of groups and games to engender interest in new listeners/visitors. If I'm not mistaken, the three longest-running campaigns on RPGMP3 are Pathfinder.
2) More one-shots and short(er) campaigns. I'm as guilty of this as anyone, but it's pretty hard to start listening at "episode 29". I'm looking at the latest uploads, and with the exception of Black Swan and Demolished Ones, they're all in the 20-30 episode range (Shattered Star, Jade Regent, Dragon's Delve). Happy Rocks is only at episode 9, but that has the problem of following (far) behind the "official" RPGMP3 Shattered Star.
3) More support material for the campaigns. Character sheets or stat blocks at various levels would be nice, as would battlemat pictures as appropriate (except for Shattered Star which is on YouTube). World maps are always nice too (although that can run into copyright issues for published campaigns).
4) Non-gaming/campaign material. One word: Geek-a-saurus. Or how about interviews with the various group's GMs and/or players? How about a technical round table discussing recording options, or how to configure Roll20?
5) Being a non-Patron, I don't know if there is substantial discussion over Patron-only materials in the Patron-only forums. This is going to be controversial, but I think the Patron subscription model is no longer viable. Just look at Paul over at YSDC. He's auctioning off stuff to pay his server bills and fund a server upgrade. I have no idea what model is "the right one" (or *a* right one), unfortunately, but maybe...
5a) Monetizing older content. YSDC put out that Tales From the Table data DVD with (IIRC) the Masks of Nyarlathotep and Horror on the Orient Express campaigns. I'm pretty sure that you could take, say, those World's Largest Dungeon recordings, work on the audio levels, put in chapter marks, make an audio index (e.g., every instance of "Daka daka daka") or an episode summary, record some player interviews, add in some stat blocks or scanned character sheets, and then do some kind of "burn-on-demand" process. That avoids the massive capital outlay that Paul must have had to make. You could even use MP3 steganography tools to help identify piracy (*not* DRM). Do this for all of the RPGMP3 content, offer to do it (or help) with the other groups, and there's how you reduce server load (like the way YSDC is aging their content off their feeds) and make money.
6) Promotionals. Make some RPGMP3 audio "commercials" or "infomercials".
Wow, that turned out to be a very large cuff....