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'Ventures in Veilgarden

fallen london pbp

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#1 Slartibartfast

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Posted 17 March 2014 - 02:30 AM

Welcome ah, Si... er, Mad... er, yes!

 

There has been some talk of doing some sort of forum PBP based on Fallen London, the excellent browser-based Victoriana game.  I thought I would test the water and see if anyone would be interested in running/playing in such a game?

 

As there isn't an official RPG already and there is a reasonable amount of background, the system and what kind of game it would be is pretty open. 

 

Kick-the-door-in Mad science with GURPS Steampunk?  Social meatgrinders in the Shuttered Palace with Renaissance Delux? Procedural investigation games with the Rubbery Men and Call of Cthulhu? Spiritual turf-wars between diabolic spirifiers and the Church using Fate?

 

What do you think?


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#2 Pencil-Monkey

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Posted 17 March 2014 - 02:50 AM

Part of the appeal of Fallen London is probably the variety of avenues that a player can take, all of which can be handled under the same loose rules system. An RPG version might need the same flexibility. It might be appropriate to use one of the more cartoony styles of RPG, where it's functionally impossible to die and lose your character, e.g. Toon, or the original Ghostbusters RPG from WEG. You'd only need four stats: Watchful, Persuasive, Dangerous and Shadowy. When you fail a roll, you'd gain points in either Scandal, Wounds, Suspicion or Nightmares, as appropriate. The real issue would be handling characters who gain enough points in either of the negative traits to be temporarily removed from the game, much like a sufficiently 'wounded' or fatigued character would be forced to miss a turn in Toon. Since Fallen London uses mini-games to let players reduce their negative traits to zero, there would have to be a similar mechanic in an RPG version. This would be difficult to implement in a traditional tabletop face-to-face gaming session, since the GM would have to handle the incapacitated characters separately from the others, which could be a bit of a drag.
 


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#3 Slartibartfast

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Posted 17 March 2014 - 04:37 AM

The 'not dying often' thing would be reasonably easy to do, apply a penalty of some sort and bring the character back in - perhaps rescued by his companions.  I think that would work in most systems, but Toon would be an interesting choice for system!  Ending up in New Newgate Prison or the Tomb Colonies would perhaps work better as a mini rescue adventure rather than a minor inconvenience.

 

I'm not sure that a system set in Fallen London would need to exactly mirror the system of the game, just give the flavour of it.  Authentic rather than traditional.


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#4 Pencil-Monkey

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Posted 22 August 2014 - 04:31 AM

So, any progress on a shiny new steampunk RPG? Or perhaps a steampunk LARP? If so, this picture might interest people - @Daniel seems to be infected with a serious case of LARP-itis, and the Whartson Hall Gamers have suffered through an epidemic, at one point. ;)

tumblr_nanw4yHX2R1tq2b8ao1_500.jpg
 


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#5 Slartibartfast

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Posted 22 August 2014 - 04:44 PM

I saw that on the front page of the internet a couple of days or so ago. Looks very cool!
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#6 Pencil-Monkey

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Posted 15 September 2014 - 05:47 AM

Perhaps this Fate Core steampunk RPG Kickstarter would be of interest?

Smoke-and-Glass-e1410194051458.jpg
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