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2013 Christmas Special: Santa's Soldiers Session 01


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#1 WhiteKnight

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Posted 13 January 2014 - 05:25 PM

File Name: 2013 Christmas Special: Santa's Soldiers Session 01

File Submitter: WhiteKnight

File Submitted: 13 Jan 2014

File Category: Seasonal Games

Genre: Seasonal
Profanity Level: Unmitigated Filth of the First Water




The heroes take part in a raid on the Easter Bunny's production facility.


Click here to download this file


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#2 Pencil-Monkey

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Posted 14 January 2014 - 03:53 AM

Very nice touch, Mr Steve, letting the game start in medias res, and telling the players what the mission briefing was in the form of a flashback. Of course, then they needed to be issued equipment...

Ross: "Is that each?"
Fin: "Why would we be issued 3 submachine guns each?!"
Steve: "You are not Sylvester Stallone! I shudder to think how you'd pull the trigger on the third one." ;)
 


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#3 Grindylow

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Posted 14 January 2014 - 10:29 AM

I am always just flat out amazed at the quality of the Santa's Soldiers games. They have the potential to be cheesy and to Christmas-y but they never actually go down that road.
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#4 Pencil-Monkey

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Posted 14 January 2014 - 10:33 AM

Fin: "You're giving a flame thrower, to a snow man?"
Ross: "Yup! He's the most qualified to use it." :)

Re: Plot development - Looks like Steve found a way to work around the problem he had, with plenty of games he wants to run, and not enough time to run them all. Or to persuade his players, for that matter. ;)

i-sdxPXw7-950x10000.jpg


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#5 WhiteKnight

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Posted 15 January 2014 - 09:04 AM

I did have a dimensional sliders type game in development.  Kind of like the old TV series Quantum Leap.  Would have let me run any and all the Savage Worlds settings I wanted in the same game. . .  :)


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#6 WhiteKnight

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Posted 15 January 2014 - 09:13 AM

I am always just flat out amazed at the quality of the Santa's Soldiers games. They have the potential to be cheesy and to Christmas-y but they never actually go down that road.

 

It's the players, notoriously un-christmassy lot they are.   ;)

Just kidding.  The point is that the elves really see themselves as a credible fighting force, so they don't camp it up, no matter how ridiculous the situation I throw at them.  Had this one in my head for quite a while.  Of course the plans I had didn't survive contact with the enemy, but then they never do. . .  :)


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#7 Pencil-Monkey

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Posted 15 January 2014 - 09:42 AM

I did have a dimensional sliders type game in development. Kind of like the old TV series Quantum Leap.


What a novel idea! Certainly one that has never seen light on this fair site. ;)
 

Had this one in my head for quite a while.


Codenamed: "How the GM Stole Christmas"? ;)

*Sings (badly)* Ohhh, you're a mean one, Mr Steve...


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#8 PrestoJeff

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Posted 25 February 2014 - 05:35 PM

Did I miss where Tina told Eddie to start re-accepting commands from Ross?
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#9 Pencil-Monkey

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Posted 26 February 2014 - 03:31 AM

BTW, what happened to the Coloring CompetitionTM entries? Even if it's too late to hold a fair vote (since the audio provides some solid clues viz-a-viz what the various contestants painted), it would still be nice to see the BAGgies' works of art. :) Perhaps @WhiteKnight could post them on FB and put some links here, if @Hal hasn't given him Gallery upload rights?
 


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#10 PrestoJeff

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Posted 27 February 2014 - 06:23 PM

Did I miss where Tina told Eddie to start re-accepting commands from Ross?

Ha, Tina asked that same question in part 2.
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