Reposted from the OD&D Discussion boards:
The scene: Playing OD&D back in the 80s in a basement rec room.
To summarize the adventure, our party was looking for something called The Well of Time. The DM had hinted that some nifty futuristic doo-dads were waiting there if we were able to discover it. I was playing a 7th level fighter.
Our party had climbed to the top of Mount Something-or-another where the Well was supposed to be located. When we got to the top, we saw that the entire top part of the mountain was missing and we were looking down into a large chasm. The DM explained that the bottom of the chasm was filled with a green haze. He asked what we were going to do.
"This must be it," my youthful (and stupid) self said. "I jump in."
Turns out Mount Something-or-another was a dormant volcano and we were looking down at the forest growing on the floor. So I plummet to my death.
If you died in one of our games, you could roll up a character at 2 levels less than your previous character. So my next character was a 5th level thief that the party met after entering the dungeon. (We had passed the entrance half-way up the side of the mountain.) So we're exploring this long dark hallway - me in front, checking for pit traps. I popped one open. Looking into it, we see that the hall we're in is suspended over the forest floor (an enclosed elevated walkway).
"OK, I'll take a running jump over it," I said.
I land safely on the other side - and on top of the SECOND pit trap that was there. It triggers. So I plummet to my death. (The other party members are now laughing themselves sick. One person starts calling me Wile E. Coyote.)
New character - a 3rd level illusionist found held as a prisoner. My DM gave me a ring of feather fall with one charge "for any future emergencies." We enter an empty 10 x 10 room, when the door begin sliding shut. Everyone gets out except for me. The far wall drops away and - yup - it's opened out into the volcano's maw again. The wall behind me begins sliding forward and it pushed me out. Once again, I'm plummeting to my death.
"I put on my ring of feather fall," I said.
"OK, you stop falling. However, you're still 1/2 mile up!" the DM said. I floated down about 1/4 mile until the ring's charge gave out. At which point, I plummeted to my death.
The DM refused to let me roll up a fourth character (at 1st level) so he just suggested I leave for the night. When the party finally got to the jungle at the bottom of the volcano, they found three craters there - my three impact spots apparently.
My DM gave me a ring of feather fall with one charge "for any future emergencies."
That's hilarious! I would probably do exactly the same thing.
Too bad he got cranky and had your charge(!) run out---seems to sorta defeat the purpose of giving it to you in the first place...
He was a stickler for the rules so he probably figured out how long the charge would last, how far I would've fallen, and at what point I'd start falling again.
Besides, it made for a hilarious 5 minutes as I tried to come up with some new way to save myself as I drifted a half-mile above the surface.
"Can I use my robe as a parachute?" "No."
"Can my Prismatic Wall or Charm Person spells slow my fall?" "No."
"Do I see any giant birds?" "No."
"Can the party lower a rope to me?" "No."
"Can I take off my ring then put it on again when I'm closer to the ground?" "No."
"Can I..." "Too late. You start falling again."