"How much therapy did he get?"
"Mine comes in a barrel."
"Aaand we're back to alcoholic!"
"Don't worry, I've been self-medicating - I've got level 5 healing."
"And no fighting, great - we'll call him Bruiser."
"The Mouse Guards get more action when they're retired, don't they?"
"...What kind of 'action' do you mean?!"
Thanks for sharing, @ScaleGraze. Even if this episode was fairly short, and composed entirely of character leveling and development, it was quite good entertainment.
Did you end up getting a smartphone to have a handy searchable .pdf copy of the rules on you at all times, or did you stick with your smugly-superior-'phone?
It's always good fun when the GM ends up having long conversations with himself, in character, when NPCs argue. @Lockhart almost imploded when he tried to have an in-game discussion between multiple NPCs, including a sapient magic weapon, that all had (very) different accents, in the Jade Regent campaign.
Going to have to go back and relisten to the Sunless Citadel recordings, now. Only have the vaguest recollection of Meepo and the Stick of PowerTM. Yet another GM succumbs to the temptation to 'borrow' an NPC from one of @Hal's games.