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OK! Lets Talk Systems


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87 replies to this topic

#41 Thing

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Posted 21 March 2006 - 02:55 PM

I'm gonna abstain from the vote as I like both options.
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#42 Ffaern

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Posted 21 March 2006 - 04:09 PM

because I play (or listen to) anything.

Ffaern
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#43 Keener

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Posted 21 March 2006 - 04:36 PM

I vote 1 if it includes mutants
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#44 Lindsay

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Posted 21 March 2006 - 04:45 PM

I vote 1

:D
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#45 EegahInc

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Posted 21 March 2006 - 05:41 PM

Please, Ma, can't we have at least a few mutants? :( Kids love mutants! We promise to make'em gritty. :D
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#46 artemiswolfang

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Posted 21 March 2006 - 08:06 PM

Can't we have a happy medium of both?
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#47 Thing

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Posted 21 March 2006 - 10:38 PM

No, I am afraid this can only be settled by

Thunderdome! :!:
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#48 riddles

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Posted 22 March 2006 - 05:44 AM

OK, after some thought (and being slightly less grumpy than yesterday), I also include options 3 and 4:

3. We have a system that will cover both 1 and 2 (more difficult but do-able I think), and have either 1 common background with 2 different slants on it (3a), or two different backgrounds that use the same system (3b).

4. We develop BOTH ideas, possibly in different main topic boards or just different threads - i.e. 2 different systems and 2 different backgrounds.

My new revised choice is now 3b, as I like my alien caused it idea, which I don't think works for the gritty scenario (which also shouldn't really have mutants, unless it's several hundred years later).

Downsides to this:
Twice as much work, people will probably only work on one or the other.

Upsides:
Twice as much fun to be had, synergistic ideas between both systems/backgrounds etc.

More stuff into the melting pot. :)
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#49 EegahInc

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Posted 22 March 2006 - 09:51 AM

I don't see why we couldn't develop an efficient pared-down core mechanic for the gritty scenario, and then have a supplement of optional variants allowing for the other stuff like beasties and crit tables and the like.

But then again I don't see why someone doesn't show up at my door and hand me a few million allowing me to retire and lead a life of leisure, so what do I know. :?
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#50 Salubrai

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Posted 22 March 2006 - 10:04 AM

The best bet is to make it a complete system, with incredible room for later-sold expansion books that would not render useless or break the original system by their release. :P

Isn't that JUST the Sangreal of all roleplaying games? :)
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#51 Thing

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Posted 22 March 2006 - 10:07 AM

The best bet is to make it a complete system, with incredible room for later-sold expansion books that would not render useless or break the original system by their release. :P

Isn't that JUST the Sangreal of all roleplaying games? :)

So a gurps competitor then.
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#52 riddles

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Posted 22 March 2006 - 10:32 AM

So a gurps competitor then.


Only for Post Apocalyptical Settings.. :P
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#53 N-kun

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Posted 22 March 2006 - 11:41 AM

I still vote 1 :)
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#54 Salubrai

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Posted 22 March 2006 - 06:34 PM

I vote N-Kun.
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#55 riddles

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Posted 23 March 2006 - 03:40 AM

I still vote 1 :)

I vote N-Kun.


Yes, but you are two grumpy young men though! :P

And with 3 or 4, you don't have to sullie yourselves with the "fantastical" elements if you don't want to (though I would bet good money that Shathis at least won't be able to keep away! ;))
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#56 Salubrai

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Posted 23 March 2006 - 06:56 AM

And with 3 or 4, you don't have to sullie yourselves with the "fantastical" elements if you don't want to (though I would bet good money that Shathis at least won't be able to keep away! ;))


Eh, what? :P I may talk a lot , but you mistake locquaciousness for fervour. I would be happy with either. I was simply expressing an opinion in far too many words.
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#57 N-kun

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Posted 23 March 2006 - 09:09 AM

meh i dont think generic systems work to be honest, D20 has very few good ports for example. Other generic systems are too complicated (hero for example) because of the need for them to cover everything in the world.
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#58 JabberwockySR

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Posted 23 March 2006 - 09:14 AM

Not having used it myself, how's Big Eyes Small Mouth? Admittedly it's designed to only work for anime-based settings, but it was my impression that it was very effective at being flexible.
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#59 riddles

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Posted 23 March 2006 - 09:14 AM

meh i dont think generic systems work to be honest, D20 has very few good ports for example. Other generic systems are too complicated (hero for example) because of the need for them to cover everything in the world.


Doesn't need to be THAT generic. We're planning a Post Apocalyptical RPG, whether it has fantastical elements or not...
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#60 JabberwockySR

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Posted 23 March 2006 - 09:29 AM

meh i dont think generic systems work to be honest, D20 has very few good ports for example. Other generic systems are too complicated (hero for example) because of the need for them to cover everything in the world.

Doesn't need to be THAT generic. We're planning a Post Apocalyptical RPG, whether it has fantastical elements or not...

Rather fitting for a PA setting to have the possibility of encountering something far outside the norm I'd think. Likely to be someone who'll want psionics in their home campaign, and if it's pre-designed to fit the system, so much the better.
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