A New Idea!
Posted 14 March 2006 - 01:39 PM
I was thinking of a way to focus all your lovely creative juices and I thought it might be nice to try our hand at designing a new rpg (system and setting) through the forums. All memebers are invited to contribute and we will see what we end up with. If it is any good I will put it together and release it as a PDF.
Contributions can be anything from suggestions about the system or setting, comments that develop the idea or picture and short prose for the setting.
We will be using the polls system to make decisions as we go and we will be trying to make something cool and useable. If we can get it off the ground then I can playtest it on audio and we can all see how it works out
Anyway, let me know what you think of the idea and if you think it is worth doing If so we will need to decide what genre of game we are going to have a stab at and then away we go
Posted 14 March 2006 - 02:14 PM
anyone got any ideas where to start??
how about a list of possible rpg genres:
Fantasy (DnD, Rolemaster)
Sci Fi (Star Wars, Star Trek)
Post-Apocalyptic (Twilight 2000, Tribe 8)
Horror (Call of Cthulhu, World of Darkness, Unknown Armies)
Steampunk (Victoriana, Deadlands)
Dark Future (Shadowrun, Cyberpunk)
Supers (Godlike, Champions, Silver Age Sentinals)
Pulp (Adventure!, Dark Continent)
These have all been done before.. anyone think of a genre that is viable for a RPG and hasnt been done?
Posted 14 March 2006 - 09:44 PM
Posted 15 March 2006 - 01:28 AM
So any developmental writing based upon set ideas - I am more than happy to do!
Posted 15 March 2006 - 04:42 AM
Happy with any genre, though I quite like combining those that don't often get mixed (e.g. Serenity/Firefly (Western/Space), DeadLands(Western/Fantasy)).
Has anyone read the Borderlands series of books (edited by Terri Windling and Mark Alan Arnold)? Nuclear War partially pierces the Veil between Faire and mortal lands, and Bordertown sits on the junction of the two worlds. I've always meant to create a campaign based on this setting (slight near future/fantasy/film noir).
Anyway, my 2p's worths to start with...
Posted 15 March 2006 - 08:08 AM
The background is very well done (although PA is a little bit bleak to play I suppose). Difficult to want to get to the next level or whatever when everything you gave a toss about is dead and gone
I do like fantasy, although I think it is a little bit oversubscribed in the industry On the sci-fi front I think the Night's Dawn Trilogy would make a superb setting for any futuristic game (especially as I like the who organic technology aspect of things (I prefer SLA to Cyberpunk ))
Anyway, glad you lot are all on board Though it might be a good idea, even if it just ends up as a thread full of setting and system ideas
Should I post a poll on here for a genre?
I guess I should
Posted 15 March 2006 - 08:22 AM
My feel for post-Apocalyptic games were only that they were too region-centric. They tended to always be in the US - and always a specific geographical area. I had always wondered at the wonderful little details one could develop having some kind of globe-trotting PA game. I know travel is quite difficult in a nuclear wasteland, so that would be a challenge. Also, the lure of a world in which there weren't just desert wastelands to be found is tempting. After all, not all of the world could have been nuked, but certainly all of it could have been dramatically affected.
Posted 15 March 2006 - 08:30 AM
To be honest, other than Historic, I'd be interested in any of them, or variations on several.
And I also love Peter Hamilton's books. All 3? series he's done to date would work well as a rpg background.
:edited cos I'm too honest! :
Posted 15 March 2006 - 09:51 AM
It doesn't necessarily have to be nuclear. Some mutating disease or broken inter-dimensional barrier could easily leave plenty of people alive and able to go country-hopping looking for answers or shelter. (I was always fond of that old Stephen King story "The Mist".)
Or we could just do Thundarr the Barbarian. :twisted:
Posted 15 March 2006 - 10:02 AM
But I'm sure a creative individual person can come up with something.
Posted 15 March 2006 - 07:39 PM
Posted 16 March 2006 - 07:25 AM
Whatever we do should be an original idea (although there is nothing wrong with pulling 'inspiration' from other sources). As an archaologist I am happily experienced in the art of constructive covert plagarism
Posted 16 March 2006 - 07:39 AM
Hmmm, anybody remember the saturday morning live action show Ark II?
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