Congratulations on upping the number of YGGernaut game references, Lockhart
- you managed to name-drop Tomb of Haggemoth, Jade Regent and Ptolus, all within a 5-minute timespan. Admittedly, the players helped you by steering the conversation in the direction of one of the recurring themes in the Yorkton Gamer games (i.e. brothels).
It's a shame that Hal is treating the NPC hired help like dirt, Jack was much nicer to Brunst in the Ptolus game. It's nice to see the big lug's still earning a sideline in the rat catching industry, though. Is Brunst one of your own creations, or did he spill over from the canon Ptolus book or some other game book you've previously used? By the way, is his name spelled Brunsk or Brunst? It sounds like the latter when you pronounce it, so I'm gonna go with that version (also for etymological reasons
The episode in Tomb of Haggemoth you mentioned, the one where Aimee placed the two slave girls she saved in her inventory, got even worse when she promised to remove them from the inventory.
Next session: "Aimee, did you write down the names of the two slave girls?"
"Oh, whoops - they're still in my inventory."
Also, she forgot their real names, so she gave them new names (they had been placed in magical bondage and compelled to follow her every whim, it's not like they were gonna complain
about it). Next session, she couldn't remember the slave names she gave them. To be fair, she did go out of her way to treat them humanely and not just as cardboard cutouts ...most of the time, anyway. Although Pasha Fuzzball was really surprised when Aimee got the Bracers of Enslavement off of the girls' wrists, and offered to demonstrate how they worked: "C'mere, pasha - hold out your hands, I've got a magic item I want to show you..." :twisted: