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ToEE Part 2


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#1 Hal

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Posted 25 November 2005 - 06:57 AM

Hey folks,

Just released Temple of Elemental Evil Part 2. The adventure starts properly with the party heading towards the derelict Moathouse and fighting some very strange creatures. Giant Tick? What?

Enjoy folks

Hal :hal:
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#2 HisDivineShadow

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Posted 25 November 2005 - 07:02 AM

Ah, just in time for the weekend. :)
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#3 Hal

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Posted 25 November 2005 - 07:10 AM

Also Gamecast is now updated ;)

Hal :hal:
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#4 Thing

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Posted 07 December 2005 - 12:18 PM

In the spirit of 2nd edition adventures,
WOTC just updated White Plume Mountain to 3.5
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#5 Ulsoro

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Posted 09 December 2005 - 04:41 AM

Fantastic Podcast :)

I missed 2nd edition when growing up (aside from Baldur's Gate 2, the best crpg ever made ;) ) so its great to listen to a 2nd ed game.. especially another one from RPGMP3 and co.

Keep up the great work, and I eagerly await the next one. 8)
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#6 riddles

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Posted 09 December 2005 - 05:11 AM

In the spirit of 2nd edition adventures,
WOTC just updated White Plume Mountain to 3.5


Sounds really cool! I wonder where my original copy is?

Was looking at my roleplaying stuff the other day and I have ALOT of 1st edition stuff. Including my 8th spell level Illusionist list (which is as overpowering as a young teenage muchkin could make it).

Ah, happy days... :)
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#7 Thing

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Posted 09 December 2005 - 06:01 AM

Yeah, the other day i ran across one of my old characters that went through barrier peaks and got the repair robot to fix the repair robot remote control before it shorted out. He had a lot of stuff that made everything a cakewalk, but part of the blame has to go to my DM back then.
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#8 riddles

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Posted 09 December 2005 - 06:16 AM

I loved that module! :)

Though the roper in the hydroponics lab got me from what I remember...
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#9 Thing

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Posted 09 December 2005 - 06:23 AM

yeah, one guy in our party got taken out by that gun that fires backwards from the way the picture makes you think it would.
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#10 Salubrai

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Posted 09 December 2005 - 07:26 AM

It's too bad Baldur's Gate 2 couldn't be made into a PnP module, but something tells me it would be super-massive
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#11 mchvlichldprdgy

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Posted 09 December 2005 - 10:53 PM

Not much bigger than WLD. You should ask the AEG people to beg the now dead Black Isle to let them.
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#12 Salubrai

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Posted 10 December 2005 - 05:36 PM

AEG seemed to have only been able to finish WLD by making it totally non-interactive with its other parts. I don't even want to think the amount of work they'd be putting on a DM with the kind of preparation a game of BG2 would simply require.

Also, a clever set of players would probably break the system and find a way to kill Irenicus before he should be.

Damn, David Warner (voice of Irenicus) was so cool.
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#13 ENoa4

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Posted 14 December 2005 - 11:04 AM

I've only been able to keep up with WLD and World of Skell thus far, but having a Podcast of TOEE is much appreciated, now I can cover that one while I'm at lunch! WOO HOO!. Thanks for taking the time to post the wonderful audio.
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#14 Salubrai

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Posted 28 December 2005 - 07:51 AM

Yes, it really has gotten good lately with all the fun stuff... but I still have to say my favourite GM is Hal. Only because his style most melds with my own. that is not to criticise any of the others. Whom do you find most resembles your own style?
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#15 ENoa4

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Posted 28 December 2005 - 08:13 AM

My style it probably closer to Hal's the guys I've always gamed with were not as hard core about role playing as the World of Skell group. The world of skell is very interesting to listen to because of emphasis on role play. In some ways it reminds me more of a radio drama. WLD is closer to what I am used to but I do enjoy both of them a great deal.
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#16 Thing

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Posted 28 December 2005 - 08:43 AM

I don't DM, even though my current DM keeps urging me to. I've never been able to balance well, I overanalyse and either make impossible death traps or I try and loosen up and make everything a cakewalk.

In playing, I am at least partly like Steve. My DM has remarked that he never has to worry that whatever I do with a character is within the rules. It balances one of the other players that doens't bother to read things like casting times on spells, targets or most any other parts of the PHB.
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#17 mchvlichldprdgy

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Posted 29 December 2005 - 05:25 PM

I'm not sure. The dming I've listened to is all modules and since I abhor playing/dming modules (though listening is fun) I can't really judge. It'd be interesting to hear a homebred campaign from some combination of members of ToEE, WLD, The xmas specials and Yoggie.

Personally, I use the Heroes of Battle book too much. My players got bored of epic battles with indepth strategy and political reprecussions. No dungeon crawls there. Now I'm just a player for a bit. hehe.
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