What are Whartson Hall up to?
Posted 15 April 2010 - 04:11 PM
Our current ongoing games are SLIDEWAYS, using the Fudge RPG, and Delta Green, which manages to be a little more confusing by ditching the Call of Cthulhu rules in favour of Savage Worlds. Then we ditch Savage Worlds and play it with HeroQuest instead
Unavoidable real world events led to a slight change around this week, so Weasel stepped up this evening to chair a first session of In a Wicked Age for us. Very interesting, this one, a game where the setting, adventures and characters arise at the start of the game rather than any parts having been planned in advance. And it's player vs. player, which is obviously an enormous challenge for us :wink:
The files are waiting patiently in the queue and you should be seeing them start to emerge before too long.
Posted 15 April 2010 - 08:55 PM
Are any of the new games showcasing Ross, Zoe or the Lovely Emma, or shall we be forced to listen to more hum-drum stuff with just the four of you?
Posted 28 April 2010 - 03:08 PM
And in case any of you have inexplicably missed it, Hal has started the audio avalanche! The first flood (sorry, mixing my natural disasters here) has hit the Patrons' area and we can look forward to the files being made available on the main site very soon.
Looking forward to the Wharts On All Week.
Many thanks to Hal for getting this together; and best wishes to the currently rather poorly Lindsay, who has contracted the Dreaded Lurgi.
Posted 12 May 2010 - 04:21 PM
Posted 12 May 2010 - 05:55 PM
So we're due a second helping of Wharts On All Week as well as offerings from the many other groups who contribute. My hard drive is groaning at the prospect! *nudge nudge wink wink*
Posted 13 May 2010 - 10:22 AM
Thank you. It came simply from taking a set of song lyrics fairly literally: "And I can only see this wreck with the aid of a drink and a mirror," is probably my favourite line from Ship Trapped in the Ice, but it's actually a song about the band being stuck in a rotten recording contract with Virgin Records, rather than anything poetic or abstract. Looked at in a more straightforward fashion and... what if there's a ship trapped in the ice that can only be seen if you're slightly drunk and looking in a mirror? That's about as close to running a "puzzle room" as I think I'm likely to get in an adventure
The story with the icebound ship was particularly good.
Posted 23 July 2010 - 04:25 PM
But new material is on its way! Our first full session of Sundered Skies - Dave Blewer's wonderfully twisted fantasy setting from Triple Ace Game - is available for patrons and will be on the main site and community podcast very shortly, thanks to the wonderful new upload systems put in place by Hal and Thing, which will lead to a much more regular flow of site content.
Something I'm trying out is to leave the character generation sessions as "bonus episodes" available only to patrons of the site. The community podcast will still get the complete game sessions, but only patrons will be forced to sit through the pencil-chewing and page-flicking as we roll up the characters Similarly, some shorter games might be put aside now and then so that the people who are able and choose to support the site financially get a little bit of a reward in addition to getting the audio sooner.
I don't think that the lack of character generation should affect your enjoyment of the games, but please let me know your opinions; and you can do worse than considering becoming a patron (see the sidebar to your left) and following the above link to see what the nice chaps at Triple Ace Games have to offer, too
Posted 25 July 2010 - 02:31 AM
It is! Now that the new upload system is in place I should go back and sort out those sessions for the main site. The first six used Savage Worlds and do come to a conclusion of sorts, then we switched to HeroQuest for the next two... then the game paused... and it remains paused. Because of that I may just put up the Savage Worlds sessions and see what the reaction is, since the HeroQuest recordings don't advance the situation much, not least because the first of them is mostly character generation.
I'm still looking forward to the Delta Green stuff... is that on the patrons area?
Posted 25 July 2010 - 12:48 PM
I've even started listening to Actual People, Actual Play (http://apap.libsyn.com/), in order to get my fix.
I can stop whenever I want. :wink:
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