Thunderspire Labyrinth Session 11 (DnD 4e Session 22)
Posted 19 January 2009 - 08:52 AM
Thunderspire Labyrinth Session 11
EPICs Podcast Updated
Posted 19 January 2009 - 06:53 PM
I tend to agree that the guardian is a bit of a letdown. The Well of Demons is probably the best dungeon in Thunderspire Labryinth, all in all, but the first time I read the adventure I found myself wondering how the Dragon was supposed to be tough enough.
I like all the traps and stuff, but trying to make a level 5 (skirmisher) dragon into a boss fight for a level 6 party in an enclosed space wasn't the best idea Wizards has ever done. Not to mention the green pool, which rewards the players for planning ahead but makes the dragon even wimpier.
Consider if they had used a Red Dragon (level 7 Soldier) instead.
AC 25, HP 332, Two Claw Attacks at +14 for 2d6+6, ect. That would have had the party scrambling to survive.
But whatever. It's not like the Guardian is a final boss or anything.
Posted 19 January 2009 - 08:04 PM
I think it's more disappointing because it is the very first solo monster they faced, and it sucked.
Aside from the fact that multiple PCs pounding on a single solo is already bad enough (IMO, solos aren't really meant to be used solo), they made the fact dead obvious that green dragon -> resist poison potion -> better goddang drink it unless you're an idiot.
(edited to prevent more spoilers than already spilled)
Anyway, Frightful Presence isn't that bad, Hal. Stun is worse than dazed as a condition, total party stun is a horribly funny thing to see.
Posted 19 January 2009 - 08:54 PM
Anyway, Frightful Presence isn't that bad, Hal. Stun is worse than dazed as a condition, total party stun is a horribly funny thing to see. Very Happy
Giving up your attack just to stun isn't usually a great idea (for a solo monster) but the Dragon has action points for a reason. Stun+breath is a pretty good combo for any dragon.
Posted 20 January 2009 - 07:38 PM
And also. . . JAMES COME BACK ! ! ! I know I said All Hail Splug & all but I have warmed up to his Paladin. He plays a great " good-guy" but a better tormented guy.
Incidentally- Congrats Lindsey on your fundable, and I sure hope the job-search ends well for you Hal. I live in Maryland and am out of the job-search loop. If I could do something I would.
We are all thinking of you two and hoping for the best.
P.S. I don't think anyone would really mind if you fudged a few rolls Hal and Stendar the Betrayer got " wacked " . Food for thought. . . that's all.
Posted 21 January 2009 - 04:19 AM
Excellent news. We've missed you
I don't know when they will post to the general site but I am back as of this last Friday.
It's traditional. Lost episodes are almost a rite of passage, on top of which Hal and Lindsay have recorded so many sessions it's a wonder they haven't lost more of them. The infamous missing final episode of the Whartson Hall "Pirates" game was one of those weird ones, where the recorder was absolutely fine until we pressed "stop", then it had a hissy and corrupted the whole file. Technology does that to you
We would have been back the week before but I believe we had a "lost" session due to technical issues beyond my comprehension.
Posted 29 May 2009 - 05:52 PM
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