Maybe Ned can look into the Beastmaster archetype. I think I heard it was in the new Martial Power book, I thiiink.
Beastmaster is in the martial power book, but based on the few previews I've seen on it, it doesn't look that good. I think it's mainly there for flavor. You have to spend your actions to get your pet to do something. Unlike 3rd edition where a pet was almost a 2nd character, in 4e the pet and master are practically treated as one person in 2 bodies.
Here's a link to the preview article from WotC on it.
Without seeing more details on the beastmaster specific powers and such it's looking like it'd be better sticking with ranged or two weapon types. Unless you really want a pet for RP reasons.
I think I saw something for a two-weapon fighter, if you don't want to be a ranger, but I forget where. Two of my RPing group are big fans of 4ed, so I'm exposed to all the new stuff coming out, without all those irritating cost factors to worry about.
Two Weapon Fighters are also in the Martial Power book (they're called Tempest Fighters) and they actually look decently balanced I think.
Here's the link to a small preview on them also (at the bottom of the article)
(edit. forgot to actually paste the link to the beastmaster article. Fixed now)
I went over the martial power book with a fine tooth comb.. From what I have seen, they new options are a bit overpowered (fighter builds) to slightly underpowered (ranger) compared to the standard class presented in the player’s handbook.
In order to allow them within my campaign, I had to make a few core changes to some of the powers, and or feats. (I also had to remove the double weapons presented in the Adventurers Vault due to the tempest fighter).