Thunderspire Labyrinth Session 5 (DnD 4e Session 16)
Posted 06 November 2008 - 12:19 PM
Posted 06 November 2008 - 05:12 PM
Personally, I would have said:"Dozens of barely visible wisps of black smoke in the shape of 6" tall demons seep from the shadows and tear into Nyess' newly expired corpse like so many ethereal piranha leaving behind only charred bones mere seconds after appearing. Then, as quickly and mysteriously as they came, their wispy forms disappear without a visible trace leaving behind only the acrid stench of what seems to be brimstone."How be 'dat James?! :pimp:
Posted 06 November 2008 - 06:23 PM
And we need to start coming up with obnoxious Paladin catchphrases, of course.
I'd join in on the lavender magic wand speculation, but frankly, I'm colorblind. :?
Posted 07 November 2008 - 07:18 AM
That is all. Carry on.
Posted 07 November 2008 - 11:13 AM
Duly noted. Until I last leveled, my alternative was the ever-useless sleep spell. Fixed that.
:lol: If you go over to the WoTC forums and look up orb mages and status effects, you'll see a bunch of "wtf ZOMG sleep is broken!!!11one" rhetoric on there. It's nice to see that in actual play it's fairly tame.
Edit: Not that i endorse visiting the WoTC forums for any length of time. It's purely an instructional thing. :wink:
Posted 07 November 2008 - 11:46 AM
Posted 07 November 2008 - 12:02 PM
Nice to hear Steve again, but how the heck does he manage to travel back and forth to the US so many times? Is the dollar that sucky and the pound that strong?
... we have a guest player voicing Splug for this one
He has only been twice in the 2 years we have lived here..
Posted 08 November 2008 - 09:08 AM
And I think Steve deserves a round of applause for slipping so quickly into the role, complete with voice, of Splug. Having only heard him do good aligned clerics before, it was neat to see him revel in a little mischief.
Posted 09 November 2008 - 07:11 AM
I actually got up to the tragic moment and then had to go to work, I even let out an audible "*gasp* Not Nyess!".
On the subject of heroic deaths;
Don't forget a PC can also die if they reach their bloodied value in negative hitpoints.
I do agree that death is less than heroic though, WoTC took a lot of time to make the game more heroic. Heck, even the "Roll a 20, spend a healing surge, get back into the fight" part of the death rule lends itself to more heroic play.
One houserule I am tempted to implement is that if a PC is going to die, aka they have failed their third death save, they can make a saving throw, on a success they can act as normal for one round but no amount of healing can save them from deaths clutches.
There is something a bit tragic about party death now though, slowly trickling away while the fight carries on around you...
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users