Why does Odyssey feel real, part three.
Posted by Daniel, 28 June 2014 · 399 views
Today we will be taking a look at how little Odyssey empowers its players, before forming a conclusion and ending this three-part series. Welcome to the conclusion of my three part series on immersion in Profound Decision’s excellent Odyssey LRP. In part one, I described how the game’s 45-hour Time In, combined with environmental factors, helped reinforce the need to stay in […]