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#83037 New Feature: Full Karma

Posted by Hal on 25 July 2013 - 07:41 AM

Hey folks,


You may have noticed that the Like button on the posts has changed into a pair of arrows. We have activated the full karma system so you can now dislike posts as well as like them. It will also show a count of the current level of appreciation or hatred for each post :)


The sum total is displayed on you profiles. I doubt the dislike button will get a lot of use but I thought it was a good feature for maintaining post quality :P



Hal :hal:

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#95934 Flight 13 Session 01

Posted by Hafwit 2.0 on 08 May 2015 - 12:44 PM

So it begins. Kendoyle659 was discovered months later, sporting a limp, a hearing aid and several particularly odious personal habits. He maintained that these handicaps had helped him master hydraulic engineering and bartitsu.

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#85047 Rolemaster Session 01

Posted by Hal on 10 September 2013 - 01:20 PM

I am totally +1 ing that :)


I love Rolemaster - it may be time to get another game going... What say you @Thing, @Lockhart and @Lindsay ?


Hal :hal:

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#82617 Rogue417 Session 01

Posted by BigJackBrass on 20 July 2013 - 01:27 PM

File Name: Rogue417 Session 01

File Submitter: BigJackBrass

File Submitted: 20 Jul 2013

File Category: Fringeworthy

Genre: Sci-Fi
Profanity Level: Jolly Sweary Indeed


Fringeworthy: Rogue 417



The Whartson Hall Aethernauts tackle the laugh-a-minute setting of Rogue 417, part of Fringeworthy from Tri Tac Games. Four members of the Territorial Army are assigned to guard mysterious crates, locked in an old shop. As society crumbles under the effects of the deadly Rogue 417 virus and rumours spread that the building holds a supply of an experimental vaccine the group becomes the focus of unwelcome attention...

This game was played and recorded through Google+ Hangouts. Audio quality may be slightly reduced as a result.


The Players:


Amelia: Private Annie Mae Bullock
Nick: Captain George Alan O'Dowd
Mark: Private James Ure
Martin: Private Hugh Anthony Cregg
: The GM




Click here to download this file

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#98328 Immediate plans

Posted by RogerBW on 22 June 2016 - 03:06 AM

I'm continuing to record the WH sessions I'm present for - it's a fairly low-impact setup for me, if distressingly analogue (it really ought to be easier to pull a direct digital feed off the software, and I'm a fairly technical sort of chap). I'll keep uploading too.


(I enjoyed the old recordings so much, I joined the group.)

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#97985 Been a long time coming. . .

Posted by WhiteKnight on 15 March 2016 - 05:24 PM

Well it's been a long time coming but there might just be some new audio starting to trickle up to the site from our group.  Keep your eyes peeled true believer. . .



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#97535 You may not believe this...

Posted by BigJackBrass on 18 November 2015 - 07:32 AM

Last night, Whartson Hall not only managed to convene for a game, we actually finished the adventure! I'm as astonished as you are, believe me.

Cool Edit Pro promptly attempted to self-destruct and lose the file, but I managed to recover it. There are now two sessions waiting for the traditional gossamer touch of Whartson Hall editing, then we'll get them uploaded to the site for you.
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#96393 Lamentations of the Flame Princess Session 01

Posted by Telemergion on 25 June 2015 - 07:23 PM

I listened to a game that wasn't a billion months old and so I can comment on it without feeling like a nercomancer! 


This was a really fun one. I very much enjoyed it.


There! I have said my most useful and thoughtful of comments which will cause the players to feel the weight of their responsibilities to the masses, has opened up deep philosophical discussions, and will be remembered throughout the ages.

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#95789 Coming soon...

Posted by BigJackBrass on 22 April 2015 - 03:36 PM

First session of GURPS Flight 13 has left the gate! I'll be uploading it soon. Oh, the horror!
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#94811 Squadron UK Session 03

Posted by Isis on 18 February 2015 - 01:03 PM

You could always enjoy the gritty realism as we roleplay ordering pizza, finding cheap accommodation in Brum, and the stilted conversation of four British strangers.

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#93182 Empire of the Petal Throne - In Ka'dái Gully Session 02

Posted by lordof1 on 21 September 2014 - 03:16 AM

What you may not realise is that all of Whartson Hall's banter is carefully pre-scripted in advance by Jon. The apparent spontaneity is merely the result of months of rehearsal. Even this response was crafted by Jon and then carefully re-typed by me.

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#93086 Dungeons and Dragons 5e

Posted by Pencil-Monkey on 15 September 2014 - 03:08 AM

The only thing I changed is the Dragonborn can't breath.

That seems like a rather mean way to start the game, unless there's an actual table for it, like with the Traveller RPG:

GM: You choke to death. Roll up a new character.

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#90666 Needed: New Backup Drive

Posted by Hal on 07 May 2014 - 02:07 PM

Hey folks,


I have just been informed by the site host that the site backup drive is full - this means we are currently unable to keep regular consistent backups of the site in case of disaster. It also means I need to upgrade the drive to a larger one.


With hosting such large files it means the drives fill quite quickly and we have had to upgrade in the past. 


While the Patron subscriptions pay for the ongoing site costs it was always the Donations Box monies that were used for things like this and as you can see by looking over there - it has been pretty static for quite some time now.


I tend to like to purchase upgrades to the server outright rather than incurring ongoing rental costs (as they can result in the drives costing really stupid money over an extended period and it also keeps the costs down so we can cover it with Patron subs).


So - I am asking if you would like to help purchase a new backup drive for the site, consider dropping a donation into the Donation Box on the right or becoming a Patron.


Thanks folks...


Hal :hal:

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#87675 BAG Plans 2014

Posted by WhiteKnight on 02 January 2014 - 07:06 AM

Hi All,


Just a quick post to tell you all where we're currently at in the home of the Keep-on Nimbic Or Captain Kicking Extremely Rudely Society.


Well we have "enjoyed" a brief respite from my tender mercies with Ross at the helm running Sundered Skies. As I understand it there are a handful of sessions to go, at which point normal service will be resumed (as soon as any of us are able to work out what normal is anyway). 


Just to give you a heads up on the up coming audio for the new year.

  1. A mystery game.  
    Sorry I can't say any more, there are players who do look here occasionally.  All I can say is that the game will be based on the FATE engine, and should be unlike anything else i have run for the group.
  2. Science Fiction.  
    The players were asked to express an opinion of what they would like to play, and this was by far the most popular option.  Not quite sure where I'm going to take this as yet.  I have several options, both classic and new systems.  Just have to see what catches my eye at the time.
  3. More short games
    I have a lot of things I'd like to try out over the next 12 months and this may well include a number of short games of 2 - 3 sessions.  The systems may vary.  I'm currently still keen of Savage Worlds, but FATE is also pressing me to try it with this group.  My previous FATE experience being with Starblazer Adventures with different players.  There may also be some Gumshoe on the horizon, and maybe one or two less well known things.  You'll just have to wait and see.
  4. One off trials.
    I am hoping to be GM'ing at a couple of Con's this year.  
    In March I am signed up for the YSDC games day, where  I will be running a Cthulhu one-shot.  This will obviously require playtesting in the next month or so, though the upload may not be until after the con to avoid spoilers.
    Similarly I am hoping to GM at UK Games Expo this year.  I'm currently in the process of coming up with ideas for that, but again they will need playtesting, so you will probably get to hear them too.
  5. Obviously there is scope for other things to be slotted in, but I can see a pretty full program ahead of me before the next Christmas special.  :)

Well I guess that's about it.  best go get on with reading/writing all those shiny new games I have. . .




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#83522 Whartson Hall: Wharts 'all that about, then?

Posted by BigJackBrass on 02 August 2013 - 04:43 AM

With the rejuvenated site stretching its legs and getting up to speed I thought I should do a quick post to introduce new listeners to Whartson Hall and explain who we are.

We started submitting audio to RPGMP3 around 2007, when we were playing locally and recording our games directly at the table. Details of the group at that time can be found in the Archive section of the site; I'll put an updated version here as time allows. Following a few changes over the past couple of years the group is currently playing most games via Google+ Hangouts. It's not ideal - there have been some audio glitches for one thing, and it certainly affects the group dynamic - but it does work and has allowed us to keep playing at a time when local games are a rare luxury.

If you've listened to any of our Whartstock games, played during our annual get-together, then you will know the current Whartson Hall gamers. Scattered across England, hence the need to play through Google+, they are:

@riddles - Mark
@Isis - Amelia
@lordof1 - Nick
@Martimus - Martin
@Dr_Jomster - Jason
@BigJackBrass - Jon

I'll let them post further biographical titbits should they feel the need :D

Our games are typically fairly short runs with most of the players taking a turn at running something eventually. In general they have tended to be mostly slightly obscure or certainly less mainstream titles than is the case for many groups, although I make no recommendation that you use our recordings as representative tasters for particular RPGs. The name, as you probably guessed, comes from the "warts and all" nature of the recordings, an attempt to record the game as it actually happened, even if some of it is off-topic commentary and terrible juvenile jokes at times. It ain'y polished, it ain't pretty, but it is much easier to edit... ;)

Thanks for listening and I hope that you will enjoy our contributions to RPGMP3.com.
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#83081 Rogue417 Session 01

Posted by Slartibartfast on 25 July 2013 - 04:35 PM

Yes, there are a number of criticisms one can level at the system, but I think that the adventure is perfectly adaptable to other sets of rules, I just decided to give it a try with the original Fringeworthy game.


Whilst not wanting to get into an elongated discussion about different systems I think your hands off approach to it appeared to make up for any over-crunchy rules.  It was great to listen to the Aethernauts again :)

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#97200 The OOTAK Blog

Posted by Pat_OOTAKs_U on 07 October 2015 - 12:21 AM

Another epic Eclipse Phase session last night (10/05/2015).

Sadly, Firewall's intrepid field operatives have nearly concluded their mission with nary a brainfuckle to be had... yet...

Many of our current sessions are filled with long periods of philosophical discussions on the morality and lore of Eclipse Phase's transhuman setting. I've loved every second of it. Did I mention that the base rules and several EP supplements are freely downloable in easy-to-use PDFs? I encourage people to check them out.

I am not sure how many Eclipse Phase sessions we have left, but if we play our cards right and somehow manage to stop the TITANs from consuming every last, tasty ego on the station our EP campaign should wrap up sometime in December.
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